Fault Definition
Fault in terms of software engineering is all about unintended consequences of computer program behavior that you can’t predict asnd they are out of the blue ones within analytics or else since it’s caused by lack of resource, the invalid step of development or inappropriate data definition. Within simplicity of this point the logic was not incorporated in incongruous way.
The process of not implementing proper measures for software preparations system faults (don’t misunderstand with errors and failures) that have to be aligned with procedures for intended software specifications and more. There are possibility of occurring various faults related to coding errors, design flaws, environmental factors, testing failures and more — from stem from flaws to inadequate test coverage and inadvertently maintenance.
Types of fault
Since faults can be manifested in a mixed bag with their own characteristics and implications here are some a dime a dozen faults you may encounter highlighting the most common types:
- Syntax fault occurring when your code violates syntax rule within programming language.
- Algorithm and logic fault ising within a logical component not working well within intended output due to the algorithm flaws.
- Interface fault encompassing situation when there is discrepancy between different modules of your software system.
- Resource fault occurs when there is lack of some memory for code running, file handled, network connection etc.
- Security fault appearing when compromising security of your software like input of validation errors, authentication flaws, some control weaknesses and more.
By the large all these faults are able to become predictable within code reviews, testing and other bread and butter detects for software system.